Nov 1987




Nov 1987 - Shinobi [Arcade]
19 June 1988 - Shinobi [Sega Mark III]
Nov 1989 - Shadow Dancer [Arcade]
2 Dec 1989 - The Super Shinobi [Mega Drive]
1990 - The Cyber Shinobi [Master System]
1990 - Alex Kidd in Shinobi World [Master System]
1 Dec 1990 - Shadow Dancer [Mega Drive]
26 Apr 1991 - The GG Shinobi [Game Gear]
June 1991 - Shadow Dancer [Master System]
11 Dec 1992 - The GG Shinobi II [Game Gear]
23 July 1993 - The Super Shinobi II [Mega Drive]
30 June 1995 - Shin Shinobi Den [Sega Saturn]
5 Dec 2002 - Shinobi [PlayStation 2]
2 Dec 2003 - Kunoichi [PlayStation 2]

Mark III / Master System ver.
Sega did an excellent job in bringing Shinobi to the Sega Mark III. Despite playing at a much slower pace than the arcade, it introduces a slew of interesting new features.
The 'one-hit-dead' architecture has been dropped in favour of a 'Life' energy bar, and rescuing hostages now grants extra energy and various weapon power-ups (Nunchaku, bombs). Also, new magic attacks can now be earned by completing the bonus games, and stored for later use.
In all it's an excellent Mark III release, and the FM sound is worthy of note (although this was inevitably lost for its worldwide Master System release). It's a far more 'home' experience than its arcade counterpart, and an interesting template for the gameplay of Sega's next console release of the series, The Super Shinobi (1989).

PC Engine ver.
One year after the Mark III version came the PC Engine effort, developed by third party Asmik (who would also release a PC Engine version of Power Drift).
At first glance it strikes as an excellent version - the visuals and sound are near perfect, the characters are large and the gameplay is lightning fast.
It's upon closer inspection that the package falls short: there are no close range attacks (and therefore no 'Special Bonus'), no bonus games, fewer enemy types, and worst of all the entirety of Mission 2 (arguably the best level in the game) is missing.
A crying shame, since everything else is there in superb style. When considered as a 1989 release it's still a lot of fun - it's just that when so much has been stripped away there isn't much meat left on the bone... At least the Mark III version features tons of nice extras to keep you busy; all there is here is a barren shell.
But still - it's one hell of a shell.


Format Sega Mark III
Released 19 June 1988
Publisher Sega
Product ID G-1353
Size (cm) 14 x 10 x 2.5
Weight (kg) 0.12
The Mark III Shinobi plays at a much slower pace than the arcade, but it also adds tons of interesting extras.
A stunning version in every respect!

Standard 'Gold Cartridge' packaging, 2Mbit cartridge, monochrome booklet.


Format PC Engine
Released 8 Dec 1989
Publisher Asmik
Product ID AS01001
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
Asmik's PC Engine version does the exact opposite to the Mark III: it keeps the fast pace of the arcade, but it looses too much in the process (no bonus games, no Mission 2, no punch or sword).
Still a great version though!

Standard PCE case, 3Mbit HuCard, monochrome booklet.

Legend of Joe Musashi Shinobi Music Collection
レジェンド オブ ジョー・ムサシ SHINOBI 忍 ミュージックコレクション

Format Audio CD
Released 23 July 2009
Publisher Wave Master
Product ID WM-0626~9
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.13
Luxury Shinobi soundtrack collection featuring all the early releases of the series spread over 4 CDs:
Shinobi [Arcade] (01-11)
Shinobi [MkIII PSG] (12-20)
Shinobi [MkIII FM] (21-29)
Alex Kid in Shinobi World [Master] (30-43)
The Super Shinobi [MD] (01-19)
The Super Shinobi II [MD] (20-45)
The Super Shinobi II [Arrange] (01)
The GG Shinobi [GG] (02-19)
The GG Shinobi II [GG] (20-40)
The Cyber Shinobi [Master] (41-55)
Shadow Dancer [AC] (01-24)
Shadow Dancer [Master] (25-40)
Shadow Dancer [MD] (41-59)


'Shinobi', 'Sega Mark III' and 'Sega' are registered trademarks of Sega Corporation
'PC Engine' and 'NEC' are registered trademarks of NEC Corporation
Shinobi TM & © 1987 Sega All Rights Reserved
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