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Rockman
ロックマン

17 Dec 1987



   
Dr. Light has stunned the world of robotics by successfully engineering the world's first autonomous humanoid, 'Rock'.
He grows fond of his little Pinocchio, and with the help of his colleague Dr. Wily he begins working on six new models, each one designed for a specific labour skill.
But as the project nears completion, there is tension in the workplace: Light's evident genius, smug demeanour and sappy golf jokes make him hell to work with, causing Wily to turn into an edgy and paranoid fiend, cranked up on jealousy and gin.
He finally snaps one night, out on a bender, when an ATM machine swallows his credit card. Jeered and humiliated the next day by the bank staff, Wily swears right there and then to dedicate the rest of his life to world domination. He hijacks Light's six prototypes, reprograms them, and begins using them in holding the world to ransom.
So it's all down to Rock to save to world - and thanks to Light's savvy it's a customised, powered-up 'Mega Man' that sets off to put things right. His goal is to destroy all six evil robots, reach Wily's HQ, and make the bastard apologise.
 

 
 
 
 

 
The original Rockman is a tight, slick and wonderfully challenging action platform game, that also happens to be Capcom's very first original home production. The gameplay is basic but well honed and deliberately rigid: all Rock can do is run, jump and shoot - you can't crouch or shoot upwards. The idea is to increase your arsenal by defeating Wily's robots: after beating one you can steal its 'special power' and use it against the next.
Rockman was a very discreet hit, that slipped by relatively un-noticed in international territories (re-named 'Mega Man'). In Japan it was very well received: the cute, diminutive Astro Boy inspired hero and his kitsch, Saturday morning TV serial style enemies struck an immediate chord with the young gaming public.
The vastly improved Rockman 2 (1988) is generally credited with catapulting the series into the spotlight, yet the original game remains a charming little title - fondly remembered as the start of one of the most prolific game series the world has ever seen.


Rating:
 

Mega Drive 'Rockman Mega World' version
 

 
 

 
TACTICS
 
All of Wily's robots have a specific weakness against a certain weapon. The order illustrated below comes recommended: 'Bombman' is easily destroyed with the standard [P] weapon, and all of the others can be chained on from there: Bombman's bombs take care of Gutsman, the 'Guts Throw' effortlessly deals with Cutman, etc.
 
 
1 - BOMBMAN

use [P] or
[F] (Fire Storm)
2 - GUTSMAN

use
[B] (Bomb)
3 - CUTMAN

use
[G] (Guts Throw)
4 - ELECMAN

use
[C] (Cutter)
5 - ICEMAN

use
[E] (Elec Beam)
6 - FIREMAN

use
[ I ] (Ice Slasher)
 
 
The other major sticking point is Stage 7: both the 'Yellow Demon' and 'Dr. Wily' can be damn tough to beat... The most viable advice at this point is the infamous 'Pause Trick': fire the [E] Elec Beam onto the weak point, and then rapidly pause & un-pause with the SELECT button. If done correctly with a certain amount of timing, the beam will score multiple hits - sometimes taking care of the boss in a single blast. Tings innit.
 
 


 
Rockman
ロックマン

FAMICOM
DETAILS
Format Famicom
Released 17 Dec 1987
Publisher Capcom
Product ID CAP-RX
Size (cm) 14 x 9.5 x 2
Weight (kg) 0.12
PRICE
STATUS
This is where it all began: the original Rockman in all its glory!
Becoming very hard to find in good condition these days.

Standard FC cardboard packaging, 1MBit cartridge, manual that folds out into a 4x4 instruction sheet.

Rockman Mega World
ロックマン メガワールド

MEGA DRIVE
DETAILS
Format Mega Drive
Released 21 Oct 1994
Publisher Capcom
Product ID T-12053
Size (cm) 17.8 x 12.8 x 2.5
Weight (kg) 0.18
PRICE
STATUS
3-in-1 Rockman compilation for the Sega Mega Drive, featuring enhanced versions of:
- Rockman (1987)
- Rockman 2 (1988)
- Rockman 3 (1990)
Completing all 3 games opens an exclusive 'Wily Tower' stage.

Capcom-stamped MD case, 16Mbit cartridge, colour booklet.

Rockman
ロックマン

PLAYSTATION
DETAILS
Format PlayStation
Released 5 Aug 1999
Publisher Capcom
Product ID SLPS-02220
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
PlayStation re-release of the original Rockman, with a few bonus options thrown in: 'Hint', 'Battle Data', and 'PocketStation' features.
First of 6 'Rockman Complete Works' anniversary re-issues.

CD case, PlayStation CD-ROM disc, colour booklet, spine card.

Rockman [PSone Books]
ロックマン
[PSoneBooks]
PLAYSTATION
DETAILS
Format PlayStation
Released 24 Apr 2003
Publisher Capcom
Product ID SLPM-87250
Size (cm) 14.2 x 12.4 x 0.8
Weight (kg) 0.10
PRICE
STATUS
'PSone Books' re-issue of the first 'Rockman Complete Works'.

CD case, PlayStation CD-ROM disc, colour booklet, spine card.

Rockman [Capcom Game Books]
ロックマン
[カプコンゲームブックス]
PLAYSTATION
DETAILS
Format PlayStation
Released 28 Mar 2007
Publisher Capcom
Product ID SLPM-87409
Size (cm) 21 x 15 x 1
Weight (kg) 0.20
PRICE
STATUS
The PlayStation version of the original Rockman is back once again!
Part of the retrospective 'Capcom Game Books' re-issue series:
- Capcom Retro Game Collection 1-5
- Tenchi wo Kurau II
- Strider Hiryu
- Super Pang Collection
- Rockman
- Rockman 2

PlayStation CD-ROM disc in hardback book feat. extended manual, hints, trivia, etc.

 



'Rockman' and 'Capcom' are registered trademarks of Capcom Co., Ltd.
'Famicom' and 'Nintendo' are registered trademarks of Nintendo Co., Ltd.
'Mega Drive' and 'Sega' are registered trademarks of Sega Corporation
'PlayStation' and 'Sony' are registered trademarks of Sony Corporation
Rockman TM & © 1987 Capcom All Rights Reserved
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