Gomola Speed


Every so often a curious type of game comes along. One that escapes any predetermined stereotyping or classification, and that truly shines as inspired and unique.
UPL's Gomola Speed fits that bill perfectly. The game's premise involves guiding a strange worm-like creature through a series of overhead mazes, eating 'food' and disposing of enemies along the way. Foes can be disposed of by first freezing them with a mine-like 'shock bomb', then wrapping your worm's body around them.
Sounds easy, but first each piece of your body must be found, and then kept. The head is the only weak point; enemy contact splits your 'chain' - when that happens each individual part must be assembled again. You cannot wrap anything if your body is too short...
Sheer genius. The game is perfectly playable, and it also scores maximum points in the 'chill out' stakes: the level layouts aren't too difficult, the music is relaxed, and the rules are simple. Half maze, half puzzle - a mix skillfully executed with cunning and style.


Gomola Speed
Format PC Engine
Released 28 Sep 1990
Publisher UPL
Product ID UPO2002
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
A wonderfully smooth and delicate little maze game; a unique example of what good games are all about. Fun, stylish, and recommended to all.
Good enough a crit?

Standard PCE case, 3Mbit HuCard, monochrome booklet.


'Gomola Speed' and 'UPL' are registered trademarks of UPL Co., Ltd.
'PC Engine' and 'NEC' are registered trademarks of NEC Corporation
Gomola Speed TM & © 1990 UPL All Rights Reserved
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