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Gomola
Speed
ゴモラスピード
(1990) |
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Every
so often a curious type of game comes along. One that
escapes any predetermined stereotyping or classification,
and that truly shines as inspired and unique.
UPL's Gomola Speed fits that bill perfectly.
The game's premise involves guiding a strange worm-like
creature through a series of overhead mazes, eating
'food' and disposing of enemies along the way. Foes
can be disposed of by first freezing them with a mine-like
'shock bomb', then wrapping your worm's body around
them.
Sounds easy, but first each piece of your body must
be found, and then kept. The head is the only
weak point; enemy contact splits your 'chain' - when
that happens each individual part must be assembled
again. You cannot wrap anything if your body is too
short...
Sheer genius. The game is perfectly playable, and it
also scores maximum points in the 'chill out' stakes:
the level layouts aren't too difficult, the music is
relaxed, and the rules are simple. Half maze, half puzzle
- a mix skillfully executed with cunning and style. |
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Gomola
Speed
ゴモラスピード
PC ENGINE |
DETAILS
| Format |
PC
Engine |
| Released |
28
Sep 1990 |
| Publisher |
UPL |
| Product
ID |
UPO2002 |
| Size
(cm) |
14.2
x 12.4 x 1 |
| Weight
(kg) |
0.10 |
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A
wonderfully smooth and delicate
little maze game; a unique
example of what good games
are all about. Fun, stylish,
and recommended to all.
Good enough a crit?
Standard PCE case, 3Mbit HuCard,
monochrome booklet. |
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'Gomola
Speed' and 'UPL' are registered trademarks of UPL Co., Ltd.
'PC Engine' and 'NEC' are registered trademarks of NEC Corporation
Gomola Speed TM & © 1990 UPL All Rights Reserved
Page content, design & layout © 2008 www.Jap-Sai.com |
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