In the aftermath of the phenomenal Street Fighter II (1991) it seemed like every game developer under the sun were trying their hand at the versus fighting game genre.
Ichizoku (1993) didn't offer anything particularly new to the recipe, but it did stand out from the crowd for featuring outrageous attacks and a truly bizarre cast, led by the eccentric 78-year-old Oume (left).
The game was met with reasonable success in arcade form - the versus fighting boom of the period had created such demand that despite numerous flaws it got a lot of attention. The console versions did reasonably well both in Japan and the West, where it was renamed 'Power Instinct'.
The first game (and its two following sequels) remain hilarious even today, but they haven't aged very well in gameplay terms. It wouldn't be until the 4th game Groove On Fight (1997) that the series would present anything of genuine lasting appeal: here the series' unique design work was finally met with a game engine that was up to the job. A lot can also be said for the next instalment, the under-rated Matrimelee (2003) by Noise Factory.
Noise Factory have since taken over all development duties, with a fun PS2 edition in 2006 and quite a good arcade release in 2009. If oddball 2D fighting games are your thing, there's much ado with the Gōketsuji crew.