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Darius
Force
ダライアスフォース
24 Sep 1993 |
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Hum.
The good news here is that Darius
is back, in an all-new original production for Super
Famicom. The bad news is that Darius Force
isn't much cop.
Nope, there is absolutely nothing here worth making
noise about. As a matter of fact it is quite difficult
to find something to say, besides that the game is
nothing but a ladle full of hastily recycled gibberish,
with only 3 different 'Silver Hawk' ships to choose
from and a few mid-level 'route splits' (a feature
later seen in G-Darius)
worth mentioning.
It doesn't matter how you choose to look at it - even
for someone who knows that they enjoy Darius
games, this is just plain weak. Most stages are bland,
the bosses are uneventful, the music is average and
the whole experience is depressing. What the hell
happened? Were Taito
just hastily cashing in on the massive user base of
the Super Famicom? If so, why bother dragging one
of their most flagship series through such a grimy
puddle of dirt?
Anyways. The fact remains that it is a Darius
title, and its exclusive presence on Super Famicom
make it quite an expensive title nowadays... It must
have had a very short production run, since it is
becoming very hard to find.
The US edition, renamed 'Super Nova', is almost just
as sought-after.
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Darius
Force
ダライアスフォース
SUPER FAMICOM |
DETAILS
| Format |
Super
Famicom |
| Released |
24
Sep 1993 |
| Publisher |
Taito |
| Product
ID |
SHVC-DH |
| Size
(cm) |
19
x 10.5 x 3 |
| Weight
(kg) |
0.16 |
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The
worst game in the Darius
series; only of interest due
to its 'rare' status - and
price tag.
Standard SFC packaging, 8Mbit
cartridge, colour booklet. |
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'Darius'
and 'Taito' are registered trademarks of Taito Corporation
'Super Famicom' and 'Nintendo' are registered trademarks of Nintendo
Co., Ltd.
Darius Force TM & © 1993 Taito All Rights Reserved
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