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Chohmakaimura
超魔界村

18 Oct 1991


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Back in the early days of the Super Famicom, all eyes were on Nintendo's wonder console. So when the third chapter of the Makaimura series was announced as a SFC exclusive, hype reached boiling point.
Unsurprising really: by 1991 the original Makaimura (1985) was a worldwide icon, and Daimakaimura (1988) was doing serious rounds on the Mega Drive (Aug 89) and Supergrafx (July 90).
When the game was eventually released in August 1991 it met all initial expectations: the visuals are detailed and colourful, and the SFC's sound chip churns out the main theme with lavish strings and clarinet samples.
But then comes the horror: gone is the speed, structure and balance of the previous two installments - all there is left here is a slow and overlong console platformer.
The problems are many. First off, Arthur can no longer shoot up or down - instead he can now 'double jump', an absurd and nonsensical change that serves little or no purpose besides making the eccentric backgrounds more manageable.
The pace has been halved: the game requires a slower and more tactical approach, with a lot of waiting. Gone are the cut-throat speed runs of Daimakaimura (1988), and pinpointing enemies above, next and below you before you've even landed from a single jump.
A new 'bronze' armour and a few extra weapons do present a little variety, but since most of them are useless they bear meager distraction through the dragged-out stages.
All 7 levels take about an hour to clear - and since (like its predecessors) it has to be cleared twice, the game can take well over two hours to finish. Sometimes your mind wanders off and away - usually while you're waiting for the screen to stop swaying and/or rotating.
 

 
 
 
 

 
 
Fuck Mode 7. It is a dumb and pointless thing, especially in this kind of game. The entirety of Stage 4 (above, middle) is wasted on this shallow artifice - it immediately destroys any kind of rhythm or tension that was built up prior.
When it boils down to it, Chohmakaimura is a good platform game, easily one of the best of its period on SFC. It's just that when directly compared to its predecessors it's a slow, inept, and poorly thought out effort.
Newcomers to the series loved it, but in the same vein as the SFC Akumajo Dracula (1991) its designers seemed to have lost focus, turning to technological trickery for kicks - forgetting in the process that all that was required of them was to make the game tight.
At least the Akumajo Dracula series survived and lived on. This mediocrity caused the very heart of the Makaimura series to falter and die.

Rating:
 


 
 
In the grand tradition of hastily recycling SFC classics onto the Game Boy Advance, Chohmakaimura got itself a new lease of life in July 2002, in the form of Chohmakaimura R.
Capcom have never shied away from this process, releasing near-identical ports of Final Fight (1989) and Magical Adventure (1992) for the GBA - and surely enough, Chohmakaimura R remains faithful to its SFC parent: it is just as slow and sluggish.
But to be fair it does present 4 new 'Arrange Mode' stages, each one is a direct tribute to Makaimura (1985) and Daimakaimura (1988) originals with a few nice little touches thrown in.
These bonus stages do go down quite nicely. They provide a minimum amount of originality in what could easily have been a pointless and shallow re-release.
Still, there isn't enough 'new' here to save the medium and long-term gameplay from tedium. Not just that, the visuals are seriously truncated by the GBA's low resolution (240x160) - it just doesn't look as good as the SFC original.
So be warned: this one is worth a look only if you are a hardened Arthur aficionado, looking for a little taste of something new.
 

 
 
 
 


 
Chohmakaimura
超魔界村

SUPER FAMICOM
DETAILS
Format Super Famicom
Released 18 Oct 1991
Publisher Capcom
Product ID SHVC-CM
Size (cm) 19 x 10.5 x 3
Weight (kg) 0.16
PRICE
STATUS
Closure for the original Makaimura trilogy; and the end of an era.
A good game, just nowhere near as good as its predecessors.

SFC cardboard packaging, 8Mbit cartridge, 32-page colour booklet.

Chohmakaimura Kōryaku Guide Book
超魔界村 攻略ガイドブック

GUIDE BOOK
DETAILS
Format Magazine Pull-out
Released 18 Oct 1991
Publisher Tokumashoten
Product ID no ISBN#
Size (cm) 25.7 x 21 x 0.2
Weight (kg) 0.06
PRICE
STATUS
Promotional pull-out 'Capture Guide Book' included with the 18 Oct issue of 'The Family Computer' magazine.
Features detailed and illustrated coverage of every stage except the last.

28 pages, full colour, Japanese.

Chohmakaimura Kanzen Kōryaku Hon
超魔界村 完全攻略本

TOKUMA INTERMEDIA MOOK KANZEN KŌRYAKU HON SERIES
DETAILS
Format Guide Book
Released Nov 1991
Publisher Tokumashoten
Product ID ISBN4-198211116
Size (cm) 21 x 14.8 x 1 (A5)
Weight (kg) 0.23
PRICE
STATUS
'Complete Capture Book' release from Tokumashoten, featuring in-depth sections on the entire game.

87 pages, Japanese.

Capcom Generation Dai 2 Shū Makai to Kishi
カプコンジェネレーション 第2集 魔界と騎士

SEGA SATURN
DETAILS
Format Sega Saturn
Released 15 Oct 1998
Publisher Capcom
Product ID T-1233G
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
The second Capcom Generation pack contains perfect replicas of the 3 main instalments of the Makaimura series:
- Makaimura (1985)
- Daimakaimura (1988)
- Chohmakaimura (1991)
Each title is presented with interactive art galleries, sound tests, hints, trivia, and more.

CD case, Sega Saturn CD-ROM disc, colour manual, spine card.

Capcom Generation Dai 2 Shū Makai to Kishi
カプコンジェネレーション 第2集 魔界と騎士

PLAYSTATION
DETAILS
Format PlayStation
Released 23 Sep 1998
Publisher Capcom
Product ID SLPS-01585
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
The Makaimura series is treated to a superb Capcom Generation package on the PlayStation:
- Makaimura (1985)
- Daimakaimura (1988)
- Chohmakaimura (1991)
Features menus, option screens, galleries, sound tests and hints for each title.

CD case, PlayStation CD-ROM disc, colour manual, spine card.

Capcom Generation Dai 2 Shū Makai to Kishi [Capcore]
カプコンジェネレーション 第2集 魔界と騎士 [カプコレ]

PLAYSTATION
DETAILS
Format PlayStation
Released 15 Mar 2001
Publisher Capcom
Product ID SLPM-86778
Size (cm) 14.2 x 12.4 x 1
Weight (kg) 0.10
PRICE
STATUS
'Capcom Collection' re-issue of the 2nd Capcom Generation collection:
- Makaimura (1985)
- Daimakaimura (1988)
- Chohmakaimura (1991)
Content remains identical to the original print.

CD case, PlayStation CD-ROM disc, colour booklet, spine card.

Capcom Retro Game Collection Vol.2
カプコン レトロゲーム コレクション Vol.2

PLAYSTATION
DETAILS
Format PlayStation
Released 30 Mar 2005
Publisher Capcom
Product ID SLPM-87360
Size (cm) 21 x 15 x 1
Weight (kg) 0.18
PRICE
STATUS
3rd issue of the PS Capcom Generation 3-in-1 Makaimura collection:
- Makaimura (1985)
- Daimakaimura (1988)
- Chohmakaimura (1991)
Features extended instructions, options, art and hints sections, presented in a A5-sized hardback book.

A5 hardback book with PlayStation CD-ROM.

Chohmakaimura R
超魔界村
R
GAME BOY ADVANCE
DETAILS
Format Game Boy Advance
Released 19 July 2002
Publisher Capcom
Product ID AGB-ACJJ-JPN
Size (cm) 13.5 x 8.5 x 2
Weight (kg) 0.06
PRICE
STATUS
Another run-of-the-mill GBA re-release of a Super Famicom title.
Predictable stuff then, but it does include an original 'Arrange Mode' with 4 original stages.

Standard GBA packaging, 32Mbit cartridge, colour manual.

Chohmakaimura R Kanzen Kōryaku Guide
超魔界村R
完全攻略ガイド
CAPCOM KANPEKI KŌRYAKU SERIES 18
DETAILS
Format Guide Book
Released Nov 1991
Publisher Tokumashoten
Product ID ISBN4-198211116
Size (cm) 21 x 14.8 x 1 (A5)
Weight (kg) 0.23
PRICE
STATUS
Official 'Complete Capture Book' for the GBA Chohmakaimura R.
Features detailed breakdowns of every stages, including the GBA-exclusives.

111 pages, Japanese.

Capcom Classics Collection
カプコン クラシックス コレクション
PLAYSTATION 2
DETAILS
Format PlayStation 2
Released 2 Mar 2006
Publisher Capcom
Product ID SLPM-66317
Size (cm) 19 x 13.5 x 1.4
Weight (kg) 0.18
PRICE
STATUS
Massive 22-game collection featuring all 16 titles of the Capcom Generation series, plus 6 bonus games:
- Section Z (1985)
- Ares no Tsubasa (1986)
- Tatakai no Banka (1986)
- Top Secret (1987)
- Lost Worlds (1988)
- Final Fight (1989)
A fantastic collection; the games are really well emulated. Only the amateurish menus and presentation let the package down a little.

PS2 case, PlayStation 2 DVD-ROM, colour booklet.

Capcom Classics Collection
カプコン クラシックス コレクション
PSP
DETAILS
Format PSP
Released 7 Sep 2006
Publisher Capcom
Product ID ULJM-05104
Size (cm) 17.7 x 10.5 x 1.5
Weight (kg) 0.08
PRICE
STATUS
The 16-game Capcom Generation collection makes its way onto the PSP, with 3 bonus titles thrown in for good measure:
- The King of Dragons (1991)
- Knights of the Round (1992)
- Ultimate Ecology (1994)
19 games in total.

Standard PSP case, UMD disc, colour booklet.

Capcom Classics Collection [Best Price]
カプコン クラシックス コレクション [ベストプライス]
PSP
DETAILS
Format PSP
Released 13 Sep 2007
Publisher Capcom
Product ID ULJM-05280
Size (cm) 17.7 x 10.5 x 1.5
Weight (kg) 0.08
PRICE
STATUS
'Best Price' re-release of the PSP Capcom Classics Collection. Content remains the same: all 16 games from the Capcom Generation set, plus:
- The King of Dragons (1991)
- Knights of the Round (1992)
- Ultimate Ecology (1994)
19 games in total.

Standard PSP case, UMD disc, colour booklet.

Capcom Classics Collection [Best Price]
カプコン クラシックス コレクション [ベストプライス]
PLAYSTATION 2
DETAILS
Format PlayStation 2
Released 11 Oct 2007
Publisher Capcom
Product ID SLPM-66852
Size (cm) 19 x 13.5 x 1.4
Weight (kg) 0.18
PRICE
STATUS
The PS2 Capcom Classics Collection gets a 'Best Price' re-issue.
Content remains identical: all 16 titles of the Capcom Generation set, plus:
- Section Z (1985)
- Ares no Tsubasa (1986)
- Tatakai no Banka (1986)
- Top Secret (1987)
- Lost Worlds (1988)
- Final Fight (1989)
22 games in total.

PS2 case, PlayStation 2 DVD-ROM, colour booklet.

 



'Chohmakaimura', 'Makaimura' and 'Capcom' are registered trademarks of Capcom Co., Ltd.
'Super Famicom', 'Game Boy Advance' and 'Nintendo' are registered trademarks of Nintendo Co., Ltd.
'Sega Saturn' and 'Sega' are registered trademarks of Sega Corporation
'PlayStation' and 'Sony' are registered trademarks of Sony Corporation
Chohmakaimura TM & © 1991 Capcom All Rights Reserved
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